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Intel UHD Graphics 32 EUs (Elkhart Lake)

Technische Details

Generation 11
DirectX-Version 12
Ausführungseinheiten 32
Maximaler Speicher --

Technische Details

Shader 256
Max Displays 3
Die Architektur 10 nm
Released Date Q1/2021

Hardware-Codec-Unterstützung

H264 Decode / Encode
AV1 No
H265 / HEVC (8 Bit) Decode / Encode
H265 / HEVC (10 Bit) Decode / Encode
VP8 Decode / Encode
VP9 Decode / Encode

GPU-Frequenzen

GPU-Frequenz GPU-Spanne (Turbo) FP16 (halbe Präzision) FP32 (Single Precision) FP64 (doppelte Präzision)
0.40 GHz -- 430 GFLOPS 215 GFLOPS 54 GFLOPS
0.40 GHz 0.80 GHz 858 GFLOPS 429 GFLOPS 107 GFLOPS
0.40 GHz 0.85 GHz 912 GFLOPS 456 GFLOPS 114 GFLOPS
0.50 GHz 0.75 GHz 804 GFLOPS 402 GFLOPS 101 GFLOPS

Wird in den folgenden Prozessoren verwendet

Prozessoren GPU-Frequenz GPU (Turbo) FP32 (Single Precision)
Intel Atom x6425E 0.50 GHz 0.75 GHz 402 GFLOPS
Intel Atom x6425RE 0.40 GHz -- 215 GFLOPS
Intel Atom x6427FE 0.40 GHz -- 215 GFLOPS
Intel Celeron J6413 0.40 GHz 0.80 GHz 429 GFLOPS
Intel Pentium J6425 0.40 GHz 0.85 GHz 456 GFLOPS
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