Intel UHD Graphics 32 EUs (Elkhart Lake)
Technische Details
Generation | 11 |
DirectX-Version | 12 |
Ausführungseinheiten | 32 |
Maximaler Speicher | -- |
Shader | 256 |
Max Displays | 3 |
Die Architektur | 10 nm |
Released Date | Q1/2021 |
Hardware-Codec-Unterstützung
H264 | Decode / Encode |
AV1 | No |
H265 / HEVC (8 Bit) | Decode / Encode |
H265 / HEVC (10 Bit) | Decode / Encode |
VP8 | Decode / Encode |
VP9 | Decode / Encode |
GPU-Frequenzen
GPU-Frequenz | GPU-Spanne (Turbo) | FP16 (halbe Präzision) | FP32 (Single Precision) | FP64 (doppelte Präzision) |
---|---|---|---|---|
0.40 GHz | -- | 430 GFLOPS | 215 GFLOPS | 54 GFLOPS |
0.40 GHz | 0.80 GHz | 858 GFLOPS | 429 GFLOPS | 107 GFLOPS |
0.40 GHz | 0.85 GHz | 912 GFLOPS | 456 GFLOPS | 114 GFLOPS |
0.50 GHz | 0.75 GHz | 804 GFLOPS | 402 GFLOPS | 101 GFLOPS |
Wird in den folgenden Prozessoren verwendet
Prozessoren | GPU-Frequenz | GPU (Turbo) | FP32 (Single Precision) |
---|---|---|---|
Intel Atom x6425E | 0.50 GHz | 0.75 GHz | 402 GFLOPS |
Intel Atom x6425RE | 0.40 GHz | -- | 215 GFLOPS |
Intel Atom x6427FE | 0.40 GHz | -- | 215 GFLOPS |
Intel Celeron J6413 | 0.40 GHz | 0.80 GHz | 429 GFLOPS |
Intel Pentium J6425 | 0.40 GHz | 0.85 GHz | 456 GFLOPS |